It should be labelled "free stuff", photo: DownInnMexicoThere's also a bribe built in game to encourage community, one of the few that are done really well and are barely advertised. More players in given area equate to more monsters spawned. This is not as noticable for regular "hot spots" (places where a lot of people usually show up for farming) because of over complicated mess of how things are spawned and how location statuses overlap, but it provides excellent results when a BIG (8+) group of players travels the map together and triggers the spawns together.
The game is often being adjusted under the hood, and to have precise results, its necessary to periodically retest everything. If there's something that you think should be retested, or you want to share: