Friendly Fire perk
Published | June 25, 2020, 8:15 p.m.
Healing NPC can help us in events like Radiation Rumble or Project Paradise.That's why you should have Friendly Fire perk.Friendly FireThis perk card let us heal teammates by hitting them with your flame weapon.You need at least 3 charisma and level 48 to equip this card. Every level of this card regenerates more health.Flamer's glitchBasicall...Read more
Shortcuts & definitions you must know
Published | June 22, 2020, 12:02 p.m.
Most important shortcuts and definitions in MMORPG games and Fallout 76 that you must knowThey are used everywhere, unfortunately a lot of new players that Fallout 76 is first encounter with "MMORPG" games don't know a lot of them.TradeOn market there are three most important shortcuts: WTB/WTS/WTTBasically - Want To Buy/Sell/Trade,IGN - ...Read more
The best way to farm Steel
Published | June 22, 2020, 12:09 a.m.
Steel is one of the most important and often, junk in Fallout 76.Although it's almost everywhere, it's worth to optimize farm of it using those methods.WorkshopsThe best workshop to get steel is Grafton Steel Yard, it's located on Toxic ValleyIn Grafton Steel Yard workshop there are two steel extractors, one vein of copper, oil and lead.By claiming...Read more
Information about rewards from lastest DLC
Published | April 15, 2020, 7:30 p.m.
The information here has been gathered by XBOX player intrepid359. At FED, we just put it together into easily-linkable form and added some data from Nukacrypt.com. Keep in mind this is description on how to obtain end-game rewards, and as such, if you're cautious of the spoilers, you shouldn't read that yet.The main new currency you will use to un...Read more
Comparison and review of four best Major Legendary effects
Published | April 4, 2020, 9:04 p.m.
This article intends to compare Major Legendary effect (2nd star) of ranged weaponry. After the comparison, the bonuses will be judged, and the use-case where they shine will be presented. The comparisons are done against three targets: a low level scorched, a Scorchedbeast Gueen, and a Power Armored Player. The weapons used are four combat rifles,...Read more
What more likely is a Furious Bug
Published | Feb. 23, 2020, 9:07 p.m.
In short, it seems like the effects listed below are all capable of adding Furious bonus in high rare of fire high latency situations. It also seems that furious is the only effect that is applying cap on the bonus. It makes some weapons ridiculously powerful in certain scenarios.This piece of information has emerged in discussion happening on Data...Read more
This area will be populated with optimised junk farming routes
Published | Jan. 25, 2020, 3:48 a.m.
I'm planning 10-minutes optimised farming runs. Gathering and processing data. Send feedback if you want to shape it....Read more
Information on how to get them
Published | Jan. 25, 2020, 1:23 a.m.
Raider Power Armor starts from level 15 and can be rather easily gathered by visiting these two areas. They have a chance to spawn incomplete frame containing some pieces, You might need do jump to this areas few tims, once per day, to get full set. The left one was raider outpost, and the right one is a cool shack containing various resources, w...Read more
An experiment you definitely should do
Published | Jan. 24, 2020, 9:45 p.m.
This website refers to distance parameter multiple times, and I strongly suggest repeating those tests on your own screen, because I find it extremely hard to gauge the distances just looking at the pictures presenting them. This can be partially done with one people, but is best done with two people. You need to have some junk on you, and th...Read more
Item, container, location and monster spawn optimisation
Published | Jan. 24, 2020, 9:20 p.m.
There's an interesting effect of the enemy spawning mechanics when you approach it properly. First thing that is worth noticing is that game yields better challenges if you approach those challenges as bigger group. Because some of the places on map are rarely ever visited in big, multi-team organised group, this is not a popular information. The t...Read more
End-game crafting ingridients
Published | Jan. 24, 2020, 8:41 p.m.
Fluxes are games most expensive craftable materials, reaching 100-300 caps per flux, depening on the market and color of the flux. The most in-demand flux is Violet. The term flux refers to stable flux - one that has been stabilised and is considered junk. Raw flux is considered aid, is used to craft stable flux, detoriates with time, and has no tr...Read more
Tables describing what's not described
Published | Jan. 24, 2020, 5:02 p.m.
This is just a summary of the infromation that is being regularly scrapped and improved on website called Nukacrypt. I suggest that you visit it, go to search, press advenced search, input the weapon name and press the Weapon filter, then browse the results. Weapon objects on this website have a mod-configurator, that allows you to check datamined ...Read more
Guide to zeroVATS weapons
Published | Jan. 24, 2020, 4:52 p.m.
Yes, you read that right, it is possible to mod certain weapons in such way that they consume zero Action Points per shot in VATS. I have learned this from u/giant_key. If you look upon the explanations what's hidden from in-game definitions, you'll see that certain mods reduce AP cost by percentage. For Ballistic Pistols and Rifles, the AP cost...Read more
A word about sneaking
Published | Jan. 22, 2020, 11:29 p.m.
Notice: Historically, sneak has been one of the features of the game that we're broken as a side effect of other changes many times. Because of that, how exactly is sneak stuff effective all depends on the patch. There have been ones where sneak stuff gave nothing, there were ones where achieving maximum sneak had no requirements (just crouch), we'...Read more
Or how to get stuff for free
Published | Jan. 22, 2020, 4:41 p.m.
There's risk when interacting with other players - but the vast majority of the time, they'll be more than happy to help you. This level 150 player in power armor painted like death may seem dangerous to you, and you fear his "come here" emote is actually a trap, but most likely they're encumbered with things they once lacked, they cleared out t...Read more
The guide to effective chemical dependency (aka Junkies) playstyle
Published | Jan. 5, 2020, 3:45 p.m.
If you want to benefit from Junkies prefix, you need to suffer withdrawal symptoms. You suffer withdrawal symptoms when you're addicted and not under influence of your preferred substance. This means if you're addicted to psycho, you won't get bonus to Junkies if you're under Psycho. The maximum value of Junkies buff is 50%, and it receives 10% ...Read more
Critical info about dealing damage
Published | Jan. 5, 2020, 3:42 p.m.
Curious how to understand the games distances and how ranges work? Looking at the damage numbers dropoff, it seems that whatever the "range" parameter means, is mostly bullshit number just to denote that you gain or you lose. There are four main distances in the game. The minimum - up to 10 meters (check this out if you want to learn how to...Read more
Maximising the critical hit frequency
Published | Jan. 5, 2020, 3:40 p.m.
If you have around 15 luck, and you shoot some target without any critical frequency perks in your build your critical rate is 1/4 - meaning that you use 3 shots to load the critical bar, then the fourth shot is critical. If you add in Critical Savvy level 3, your critical hit rate will drop to 1/3 - two shots to load, then crit. If you have mo...Read more
Autoaim in PvP?
Published | Jan. 5, 2020, 3:39 p.m.
This is an RPG game disguised as a shooter. As such, it contains item synergies that allow to take multiple headshots with barely a scratch, which is in no way reasonable for an FPS. The balance mechanic that answers some of these synergies, the great equalizer, is VATS. It creates a division between competition-oriented players, as for some, th...Read more
A word on crowd control effects
Published | Jan. 5, 2020, 3:38 p.m.
While the stagger mechanic is barely described, it's one of the most important in the game, and it can be summarised as "stun that also removes protective effects". As such, each time you manage to stagger your opponent, you're being given a short time window where you can fight and they barely. Because of this, Stagger forms the foundation o...Read more
Negating explosive damage
Published | Jan. 5, 2020, 3:37 p.m.
A significant chunk of the game's greatest dangers are explosive. Starting from universal world destroyers aka. explosive cars, through rockets, grenades and ridiculous explosive turrets, up to scorched beasts ranged attacks and the explosive spam other players will share with you, things that go boom are one of the most potent challenges before yo...Read more
Or what does the '110' actually mean
Published | Jan. 5, 2020, 3:36 p.m.
In an attempt to regulate the damages the players did to one another, Bethesda has implemented maximum PvP damage cap. Initially it took value of 190, right now it sits at 110. Players that were used to dealing 500 damage per hit learned that now they can deal maximum 190 per hit, and instantly, lot of them began to think "well its per hit so if...Read more
Perk card sharing guide
Obsoleted | Jan. 5, 2020, 3:36 p.m.
Its assumed in this article that you know the foundations of perk card sharing in Fallout 76. Here you'll instead learn how to maximise your output as a team with practical examples. So if you're after building a team that mathematically outperforms its competition, it's necessary to arrange it well. The first step is to notice how much charism...Read more
Chameleon Armor, Mutation, Stealthboys
Published | Jan. 5, 2020, 3:35 p.m.
There are four types of invisibility effects in this game: Chameleon Mutation; Chameleon Armor; Escape Artist Perk Card; Consumable items such as Stealthboys or Phantom Devices; Chameleon Mutation provides magnitude 99 bonus (whatever that is) to your sneak when it triggers. It allows you to be invisible while standing still, but requi...Read more
Priorities in practice
Published | Jan. 5, 2020, 3:33 p.m.
The main strategies used for regenerating health in PvP are:Stay away and let Healing Factor do its thingSupplement that by stimpacksSupplement that by AID-spam If you're not engaged in PvP, and you're further than 10 meters from your opponent, your Healing Factor mutation kicks in and starts regenerating your health. On longer distances, quite ...Read more
a guide to damage reduction and health regeneration
Published | Jan. 5, 2020, 3:31 p.m.
Imagine having a nice sports car and challenging a friend for a race. Let's say you tell them to pick up the track and the rules, and he comes up with the race being about trailing trucks through frozen lakes, where your sports car is quite useless, and he arrives at the starting point with a truck designed for that purpose. In such situation, your...Read more
Published | Jan. 5, 2020, 3:29 p.m.
There are certain weapons in the game that are able to benefit from more than one perk families. This article will hold the current multi-perk weapons, as well as reference those that historically had this trait but outperformed drastically and were modified. Pipe Bolt Action, when configured as Rifle, benefits both from Rifleman and Gunslinger ...Read more
Examples of events that could be played "wrong"
Published | Jan. 5, 2020, 3:29 p.m.
There are certain events that can be played "wrong", which is that their potential to generate profit is underutilised. One Violent Night: As long as there are sounds being made in the building, and the counter haven't reached the finish, the event will spawn additional waves of ghouls, some of which will be legendary. The proper way to execut...Read more
Good weapon tests require knowing these things
Published | Jan. 5, 2020, 3:28 p.m.
This article will define the things to look for when analyzing weapons performance, and describe how does the shooting generally work. First thing to consider is what does the VATS actually do. It rolls a number periodically, and based on this number, it checks whether your bullet should be put on a path directly to its target, or on some other ...Read more
Some interesting stacking descriptions
Published | Jan. 5, 2020, 3:28 p.m.
Movement Speed: There's a MS cap in the game, and the base character speed + speed demon mutation are reaching this cap. Power Armors reduce the base character MS, speed demon is pretty much mandatory for everyone, hence, the movement-speed related perk cards or legendary effects only have any value when used in Power Armor. Weight reduction: Th...Read more
Bugged short range guns
Published | Jan. 5, 2020, 3:27 p.m.
The range plays important factor in how much damage your shots deal. At distances between 30 and 60 meters meters, points spent in range perks of weapons give out higher damage bonus than points spent for base damage would (i.e. longshot works better than master commando). Silencers negatively influence the range parameters of your weapons, hence t...Read more
Difference between base values and buffs
Published | Jan. 5, 2020, 3:27 p.m.
Wondering if full set of chameleon stacks? Wanting to understand more about sneak? This article holds the answers. Be advised that sneak mechanic has been subject to balance changes that were not communicated in patch notes - multiple times. High probability is that some of these changes were unintended, as one description of these changes could...Read more
Maximising profit/effort ratio
Published | Jan. 5, 2020, 3:26 p.m.
The greatest profits that can be made per hour of time is definitely via trading, but to get to the point where you have enough to regularly strike beneficial deals and trades, you'll need enough assets. Before that happens, you'll probably want to get yourself some caps, and you're probably wondering how to do it efficiently. This is not a play...Read more
Sulfur Sink in Whitesprings
Published | Jan. 5, 2020, 3:17 p.m.
There's a way to eliminate all your current illnesses without spending any other resources than caps needed to fast travel to Whitesprings Golf Club. 'Gazeebo' with healing water sink, photo: DarkKolczatka When you get there, turn around and head until the end of tennis courts, at which point turn left by 90 degrees. Proceed forward until you get...Read more
Even if you have little
Obsoleted | Jan. 5, 2020, 3:17 p.m.
Fallout 76 allows teammates to share Perk Cards between them. The basic rule is that you need 3 current charisma per 1* of card you want to share. Current charisma, not SPECIAL charisma - SPECIAL stats are only considered a foundation for your current stats, and when defining how many perk cards you can use. When in-game results are calculated, the...Read more
but does the other
Published | Jan. 5, 2020, 3:15 p.m.
This game doesn't necessarily describe different effects you might find on your equipment or perk cards. Things that work one way do something different upon interacting with particular legendary effect or craftable mod. The only way to assess actual effectiveness of given element is to test it in practice. Perks: Dodgy - it seems that it calcu...Read more
How to make most out of your character
Published | Jan. 5, 2020, 3:14 p.m.
This article presents the concerns that should be addressed when trying to design a character that perfectly fits the playstyle that you want to achieve. First and foremost, percentage effects are more powerful than base value effects. For example, one ghoul slayer legendary effect on armor (-15% from ghouls) provides more protection from ghoul...Read more
Add a theme to a niche and you've got a character recipe
Published | Jan. 5, 2020, 3:13 p.m.
Below you'll find somebuild templates for popular playstyles. These are adjustable foundation that you can customise to your needs, that will be mathematically efficient at their role. Sneaky Sniper = Commando (Rifleman if you want 1/5 DPS for 1/10 ammo used) + Sneak Staggermaister = Shotgunner focused on Stagger Carpet bomber = Heavy + Bl...Read more
Focusing on one niche yields better results than mixes
Published | Jan. 5, 2020, 3:12 p.m.
One of the complains I've seen on reddit hundreds of times is something along the lines 'So I play a sniper with a melee backup of bear arm melee when things get hot, but I'm not satisfied with my damage, how would you tune up this build?' and a screenshot of a 'rifleman' build that has 14 STR and 5 Luck. Issue that these players are facing is t...Read more
The first decision in character creation
Published | Jan. 5, 2020, 3:10 p.m.
There are several niches in this game that you could take. Some of them are popular, some of them are quite exotic, some of them would have their followers if not for the fact they suck. The point of this article is to help you find a niche for yourself. The main niches, directly derived from available perk cards are: > Commando - automatic ...Read more
some recommendations for the very beginning
Published | Jan. 5, 2020, 2:35 p.m.
To be able to access heavily irradiated areas, you'll need either Hazmat suit or Power Armor. The quick way to get Hazmat suit is to head to Poseidon Nuclear Plant, get on the roof, and pick one out from the shack. To be able to produce and craft everything comfortably, you'll need at least 8 intelligence for your main/first character. You don't...Read more
a story on how you ceased to ask the right questions because you learned the answers
Published | Jan. 5, 2020, 2:34 p.m.
"War, war never changes." This game is in a constant flux. A lot of the internal effects have not been described precisely on purpose, to allow readjusting it without majority of the players noticing. The overall maths keep being toyed with, and tested upon the living organism of this game community. Any piece of information needs to be regularl...Read more
a story of potential wasted
Published | Jan. 5, 2020, 2:32 p.m.
Workshops could be the hubs of player to player interactions if they were given some love. They are PvP arenas that once kickstarted produce resources passively. Currently, they face following problems: First and foremost, you are not able to save your workshop configuration, then decide to load your previous save and continue where you left of....Read more
Published | Jan. 5, 2020, 2:32 p.m.
There are currently five tiers of legendary effects defined within the game, three of them currently available. Regular items, the RNG drops, can be maximally 3*, some of them containing additional item-specific legendary effect that doesn't influence their 'rank'. The currently available legendary modifiers are referenced as following groups: p...Read more
Published | Jan. 5, 2020, 2:31 p.m.
Power Armor provides between the highest universal PvE protections. For PvP they mostly underperform, compared to PvE effectiveness, if you did not take precautions not to be blown out of the map with VATS. Sneaking can be used surprisingly effectively on power armors to limit your opponent's ability to VATS you, provided that you can nuke their ge...Read more
And why it's good to have multiple
Published | Jan. 5, 2020, 2:30 p.m.
Mutations are usually considered as something bad, but here in F76 they are must-have. One might think that mutating in Fallout game is rather dangerous and unwanted, but that's not the case with the mutation system in Fallout 76. It's just another layer of customization of your character. You lose something in order to gain something else. Class...Read more
A word on currencies and the market
Published | Jan. 5, 2020, 2:30 p.m.
There are several different currencies functioning within the game, there are multiple markets existing for it, some of those markets crossfading, some of them completely separate. The information on this website is based on experiences from PC version of the game. It certainly seems that the amount of hardcore players paying hardcore prices for ex...Read more
or why it's profitable to do Queen runs even if you're a noob
Published | Jan. 5, 2020, 2:27 p.m.
If you've read the previous article, you should know the basic method of quickly farming exp as low level character in Fallout 76. It's point was that you get experience not for killing enemies, but for dealing some damage to them before they died, and it presented some ways to tagging opponents easy. Armed with the knowledge that there's no ...Read more
Guide to easy experience gathering
Published | Jan. 5, 2020, 2:26 p.m.
If you join a location that is currently being occupied by higher level player, and you play smartly and cooperatively, you'll not be any hindrance for the goals of this high level player, and you'll be able to cut your slice of cake without reducing anybody rewards. It is recommended that you pick up every beer bottle you stumble upon, and that...Read more
the guide to S.P.E.C.I.A.L.
Published | Jan. 5, 2020, 2:25 p.m.
Quite often new players are worried that the decisions they made initially with their characters will prevent them from being any good. There doesn't seem to be any way to undo bad move initially, but there is one after you reach level 51. In the first 50 levels you receive a SPECIAL point and a Perk Card every level. Additionally, you receive p...Read more
a story of a User Interface adjustment thats malevolent
Published | Jan. 5, 2020, 2:23 p.m.
When the game was released, the only way to repair your equipment was to use the junk resources that you have gathered, as an action performed in appropriate workbench. Later in the game, two types of repair kits were implemented to the game. One of them, regular repair kit, has been added to Atom Store, and has been criticised as breaking the "cos...Read more
An explaination why spell channeling (VATS) yields higher DPS
Published | Jan. 5, 2020, 2:22 p.m.
This game looks like a FPS, and initially feels like an FPS, but it's possible that if you played your cards incorrectly, the things that you encounter become bullet sponges. There are only two legendary effects that benefits freehand aiming and only freehand aiming. There are four legendary effects that only benefits VATS. There is no perk card...Read more
An introduction to Player-to-Player interactions
Published | Jan. 5, 2020, 2:20 p.m.
This article will help you understand some of the interactions that will happen between you and other players. Players generally can't deal damage to other players until PvP between them is initiated. The easiest way to initiate PvP is that one non-pacifist player shoots another non-pacifist, and in response, the other one shoots back. Opening P...Read more
An Introduction to Fallout76
Published | Jan. 5, 2020, 2:16 p.m.
The point of this article is to present foundational aspects of managing PvE encounters. The map is divided into several regions, each with unique biome, each ruled by its own ruleset. The basic principle is: West - easier, East - harder, North - easier, South - Harder. You begin the game in the Forest, and north from you is the Toxic Valley. ...Read more