What is Nuclear Winter?
Imagine a PvP mode where players can't use V.A.T.S against each other, have to collect their gear each time they play, and warzone is getting smaller and smaller. This is what Nuclear Winter is. This mode is slightly different from the typical Battle-Royale. Each player has the opportunity to create his own unique set of abilities consisting of seven cards of his choice. Each card has an appropriate S.P.E.C.I.A.L. cost, so it's important that the character gets the points correctly distributed based on the player's playstyle. At the beginning of the game, players start from the lobby and choose a map (currently Flatwoods and Morgantown are available). After voting is over, a countdown takes place during which the player chooses a place to spawn.
How to get promoted to higher levels?
The time spent in a given match and the winning itself have the greatest impact on gaining experience. Experience gained for killing other players and monsters is quite low, so it is not worth focusing only on killing during the game.
Does the set of cards matter?
Each player has a different style of play, so each player after playing a few matches should know which skills are most needed. I will present a general build to start your adventure with in Nuclear Winter mode. When starting your adventure with this mode, I encourage you to stay at a medium distance from your opponents at the beginning. Over time, as the player gains experience, it is worth switching the cards to your style of play. Shotguns and other close range weapons are not recommended for new players.
Master Commando - increases damage from automatic rifles. Due to the fact that this is the most popular type of weapon in the Nuclear Winter mode, I recommend that you start learning to shoot with automatic rifles.
Tank Killer - 40% armor penetration works against both regular and power armor. All abilities that increase our damage against players are worth to consider.
Lifegiver - additional 45 health points dramatically increases our survivability. Regardless of the build, this perk is required for almost every set of abilities.
Ironclad - Additional resistance means more survivability. If the player plans to run for the nearest Power Armor from the beginning of the game, this ability can be replaced.
Hacker - Great support for the whole team. After breaking into a given terminal, the player may decide on one of the following options: - temporarily revealing enemies across the map, - a random legendary weapon (it appears in your inventory) - help pack (four Stimpaks) - one nuclear code needed to launch an atomic bomb.
Frog Legs - this perk gives you chance to dodge bullets if you are pinned down and crucial factor at maximising your mobility and thus, map control.
Bloody Mess - additional 15% damage. An absolute must-have.
Any advice for a new player?
1. Play with the third person. You have a larger field of view and control over your character.
2. Unlock the Frog's legs as soon as possible!
3. Automatic rifles are best for beginner training. The Handmade has great range and low recoil.
4. Power Armor can withstand much more projectiles than Marine Armor, however you are quite more visible to enemies.
5. You need to know the map. Choose the locations where the largest number of orange boxes appear.
6. Play, play and play! :) Practice makes perfect.
The game is often being adjusted under the hood, and to have precise results, its necessary to periodically retest everything. If there's something that you think should be retested, or you want to share: