Wastelanders Unlockables
Information about rewards from lastest DLC
impre
Apr 15, 2020

The information here has been gathered by XBOX player intrepid359. At FED, we just put it together into easily-linkable form and added some data from Nukacrypt.com. Keep in mind this is description on how to obtain end-game rewards, and as such, if you're cautious of the spoilers, you shouldn't read that yet.

The main new currency you will use to unlock gear from Wastelanders is Gold Bullion.
You can obtain gold Bullion exchanging Treasury Notes in appropriate Machines, with daily limit of 200 Bullion per day from this source. You get 10 Gold Bullion per each Treasury Note you desposit.
You can also purchase it directly from caps, with limit of 300 per week, 20 caps each, for total of 6k caps - from Smiley located in Wayward.

The regular way of obtaining Treasury Notes is via farming events.

Hard - 4 Treasury Notes each
Encryptid Project Paradise Radiation Rumble Scorched Earth
Medium - 3 Treasury Notes each
Free Range Graham's Meat Cook Heart of the Swamp Line in the Sand
Lode Baring Mischief Night One Violent Night Photo Opportunity
Retirement Plan The Importance
of Communication
Uranium Fever Vital Equipment
Easy - 2 Treasury Notes each
Campfire Tales Distinguished Guests Fashnacht Day Feed the People
Guided Meditation Jail Break Path to Enlightment Primal Cuts
Riding Shotgun Swarm of Suitors Tea Time

The new Wastelander weapons are armors are not tradeable. To get them, you need to grind to unlock them, then you need to roll them properly, and finally you need to grind to mod them for full potential.

Plan Vendors - Mortimer and Samuel - available both for Raider and Settler Allies
Bows Broadhead Arrow Supported
Mods
Bow Compound bow
Level DMG (Ballistic) DMG (Ballistic) Arrows:
50 90 100 Cryo
45 85 95 Flaming
40 80 90 Plasma
35 75 85 Poisoned
30 70 80 Explosive
25 65 75 Ultracite
20 60 70
15 55 65 Sights:
10 50 60 Glow Sights
5 45
1 40
Plan Vendor - Samuel - available for Settler Allies
Gauss Shotgun 2mm EC Supported Mods
Level DMG (Ballistic) Tier 1 Tier 2 Tier 3 Tier 4
50 105 Short Scope Perforating Magazine Shielded Barrel Aligned Stock
45 100 Precise Stock Extended Barrel Vicious Receiver
40 95 Extended Magazine Prime Receiver
35 90 Forceful Stock
30 85 Hardened Receiver
25 80
Plan Vendor - Mortimer - available for Raider Allies. He also unlocks new category of Grenades - Floater Grenades.
Gauss Pistol 2mm EC Supported Mods
Level DMG (Ballistic) Tier 1 Tier 2 Tier 3 Tier 4
50 115 Reflex Sights Drum Magazine Suppresed Barrel Vicious Receiver
45 108 Glow Sights Aligned Short Barrel Prime Receiver
40 100 Refined Receiver
35 92 Hardened Receiver
30 85 Hardened Receiver
25 76
20 70
15 62
Plan Vendor - Reginald - Separate from Factions
Gauss Minigun 2mm EC Supported Mods
Level DMG (Ballistic) Tier 1 Tier 2 Tier 3 Tier 4
50 105 Gunner Sights Tesla Dynamo Penta Barrel Prime Capacitor
45 100 Tesla Capacitor Triple Barrel
40 95
35 90
30 85
25 80
Plasma Caster Plasma Cartridge Supported Mods
Level DMG (Ballistic) DMG (Energy)
Tier 3 Tier 4
50 76 76 True Long Barrel True Capacitor Calibrated Capacitor
45 68 68 Aligned Sniper Barrel Prime Capacitor Pulse Capacitor
40 60 60

Regarding Armors, you can now obtain end-game Armors from the vendor Reginald, that will equip you in plans for items previously connected to V94 - Strangler Heart Power Armor, Thorn and Solar Armors. With Wastelanders, new armors will also be unlocked:

T-65 Power Armor Set
Piece DR ER RR
Torso 140 120 120
Helmet 85 70 70
Arms 85 70 70
Legs 85 70 70
Summary Total DR Total ER Total RR
565 470 470
Highest competitors
T-51 - 454 X-01 - 453 X-01 - 453

There's no novelty at T-65 mods - its advantage comes from having stats superior to any of its competitors.

Secret Service Armor
Level 50 Torso Limbs
Material grade: DR ER RR DR ER RR
Butressed 115 85 85 53 53 53
Hardened 105 80 80 50 50 50
Tempered 105 75 75 48 48 48
Welded 100 70 70 46 46 46
Standard 90 60 60 40 40 40

Secret Service armor generally follows Trapper Armor modding scheme, with one particularly notable exception - it is the only armor set that is not Power Armor yet allows to equip a Jet Pack.

Final new Clothing element from Reginal is Secret Service Underarmor.

You can also unlock new, high-tech hazmat suit from Settlers vendor - Samuel.

Chinese Stealth Suit
Level DR ER RR
50 140 140 1000
45 126 126 1000
40 112 112 1000
35 98 98 1000
30 84 84 1000
25 70 70 1000
Effect 1: Blend with the environment while sneaking. Effect 2: Reduce falling damage. Effect 3: Prevents damage and disease from waterborne hazards. *Note - helmet prevents damage and disease from waterborne and airborne hazards.

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Disclaimer

The game is often being adjusted under the hood, and to have precise results, its necessary to periodically retest everything. If there's something that you think should be retested, or you want to share:

Article by imprezobus