Welcome to FED76 - Fallout 76 information source

On this website you'll find legendary weapon and armor pricing tool, links to other awesome tools, and various articles related to efficient gameplay in Fallout 76.

Build for PvE and Rifles
Information pill about most popular weapon category
Adeshal
Oct 01, 2020
Springs
The best ways to farm Springs
Gray770
Sep 18, 2020
Screws
The best ways to farm Screws
Gray770
Sep 04, 2020
Plastic
The best ways to farm Plastic
Gray770
Sep 03, 2020
Lead
The best ways to farm Lead
Gray770
Sep 02, 2020
Acid
The best ways to farm Acid
Gray770
Sep 01, 2020
Nuclear Winter - Basics
52-player PvP Battle Royale mode
Adeshal
Jul 27, 2020
XP boosts
How to get more experience.
Gray770
Jul 08, 2020

Leveling in Fallout 76 is now more important than ever - you can get SCORE points by leveling and you need to scrap perk cards to get legendary perk coins.WAYS TO GET % BONUS EXPERIENCE100% from Lunchboxes.One lunchbox gives us 25%, but you can stack four of them to get 100%25% from various food with Carnivore or Herbivore mutation and St...

A few words about recoil
When VATS stops working
Camylian
Jun 29, 2020
How to heal NPC?
Friendly Fire perk
Gray770
Jun 25, 2020
Shortcuts & definitions
Shortcuts & definitions you must know
Gray770
Jun 22, 2020
Steel
The best ways to farm Steel
Gray770
Jun 22, 2020

Steel is one of the most important and often, junk in Fallout 76.Although it's almost everywhere, it's worth to optimize farm of it using those methods.WorkshopsThe best workshop to get steel is Grafton Steel Yard, it's located on Toxic ValleyIn Grafton Steel Yard workshop there are two steel extractors, one vein of copper, oil and lead.By claiming...

Wastelanders Unlockables
Information about rewards from lastest DLC
impre
Apr 15, 2020

The information here has been gathered by XBOX player intrepid359. At FED, we just put it together into easily-linkable form and added some data from Nukacrypt.com. Keep in mind this is description on how to obtain end-game rewards, and as such, if you're cautious of the spoilers, you shouldn't read that yet.The main new currency you will use to un...

B10 vs B25 vs B50 vs BE
Comparison and review of four best Major Legendary effects
impre
Apr 04, 2020

This article intends to compare Major Legendary effect (2nd star) of ranged weaponry. After the comparison, the bonuses will be judged, and the use-case where they shine will be presented. The comparisons are done against three targets: a low level scorched, a Scorchedbeast Gueen, and a Power Armored Player. The weapons used are four combat rifles,...

So-called Limb Damage Bug
What more likely is a Furious Bug
impre
Feb 23, 2020

This is revisited version of the article, that contains all the data gathered regarding this issue. It explains what 'limb damage bug', 'cascade bug', or 'magic damage' is.It seems that certain effects are able to 'overload' the damage transfer between the client and the server. The effect is most likely to occur the higher the 'computational compl...

Low Level Power Armors
Information on how to get them
impre
Jan 25, 2020

Raider Power Armor starts from level 15 and can be rather easily gathered by visiting these two areas. They have a chance to spawn incomplete frame containing some pieces, You might need do jump to this areas few tims, once per day, to get full set. The left one was raider outpost, and the right one is a cool shack containing various resources, w...

How to test range
An experiment you definitely should do
impre
Jan 24, 2020

This website refers to distance parameter multiple times, and I strongly suggest repeating those tests on your own screen, because I find it extremely hard to gauge the distances just looking at the pictures presenting them. This can be partially done with one people, but is best done with two people. You need to have some junk on you, and th...

How is stuff spawning
Item, container, location and monster spawn optimisation
impre
Jan 24, 2020

There's an interesting effect of the enemy spawning mechanics when you approach it properly. First thing that is worth noticing is that game yields better challenges if you approach those challenges as bigger group. Because some of the places on map are rarely ever visited in big, multi-team organised group, this is not a popular information. The t...

Fluxes
End-game crafting ingridients
impre
Jan 24, 2020

Fluxes are games most expensive craftable materials, reaching 100-300 caps per flux, depening on the market and color of the flux. The most in-demand flux is Violet. The term flux refers to stable flux - one that has been stabilised and is considered junk. Raw flux is considered aid, is used to craft stable flux, detoriates with time, and has no tr...

Unlisted Item Mod Effects
Tables describing what's not described
impre
Jan 24, 2020

This is just a summary of the infromation that is being regularly scrapped and improved on website called Nukacrypt. I suggest that you visit it, go to search, press advenced search, input the weapon name and press the Weapon filter, then browse the results. Weapon objects on this website have a mod-configurator, that allows you to check datamined ...

How to get the highest possible AP reduction in VATS
Guide to 0VATS modifications, which once were completely reducing AP consumption in VATS
Gray770
Jan 24, 2020

When you play VATS commando build, your priority is the highest possible AP reduction when shooting in VATS. In this article, you will find out how to get the possible highest reduction.If you look upon the explanations what's hidden from in-game definitions, you'll see that certain mods reduce AP cost by percentage. For Ballistic Pistols and Rifle...

"I see the guy but I can't VATS him"
A word about sneaking
impre
Jan 22, 2020

Notice: Historically, sneak has been one of the features of the game that we're broken as a side effect of other changes many times. Because of that, how exactly is sneak stuff effective all depends on the patch. There have been ones where sneak stuff gave nothing, there were ones where achieving maximum sneak had no requirements (just crouch), we'...

Most of the community is friendly and will help you
Or how to get stuff for free
impre
Jan 22, 2020

There's risk when interacting with other players - but the vast majority of the time, they'll be more than happy to help you. This level 150 player in power armor painted like death may seem dangerous to you, and you fear his "come here" emote is actually a trap, but most likely they're encumbered with things they once lacked, they cleared out t...

"Drugs are bad m'kay"
The guide to effective chemical dependency (aka Junkies) playstyle
impre
Jan 05, 2020

If you want to benefit from Junkies prefix, you need to suffer withdrawal symptoms. You suffer withdrawal symptoms when you're addicted and not under influence of your preferred substance. This means if you're addicted to psycho, you won't get bonus to Junkies if you're under Psycho. The maximum value of Junkies buff is 50%, and it receives 10% ...

"What is range"
Critical info about dealing damage
impre
Jan 05, 2020

Curious how to understand the games distances and how ranges work? Looking at the damage numbers dropoff, it seems that whatever the "range" parameter means, is mostly bullshit number just to denote that you gain or you lose. There are four main distances in the game. The minimum - up to 10 meters (check this out if you want to learn how to...

"Four Leaf Clover or Critical Savvy"
Maximising the critical hit frequency
impre
Jan 05, 2020

If you have around 15 luck, and you shoot some target without any critical frequency perks in your build your critical rate is 1/4 - meaning that you use 3 shots to load the critical bar, then the fourth shot is critical. If you add in Critical Savvy level 3, your critical hit rate will drop to 1/3 - two shots to load, then crit. If you have mo...

"To VATS or not to VATS"
Autoaim in PvP?
impre
Jan 05, 2020

This is an RPG game disguised as a shooter. As such, it contains item synergies that allow to take multiple headshots with barely a scratch, which is in no way reasonable for an FPS. The balance mechanic that answers some of these synergies, the great equalizer, is VATS. It creates a division between competition-oriented players, as for some, th...

The greatest swagger in the game is the stagger
A word on crowd control effects
impre
Jan 05, 2020

While the stagger mechanic is barely described, it's one of the most important in the game, and it can be summarised as "stun that also removes protective effects". As such, each time you manage to stagger your opponent, you're being given a short time window where you can fight and they barely. Because of this, Stagger forms the foundation o...

Not being blown to pieces 101
Negating explosive damage
impre
Jan 05, 2020

A significant chunk of the game's greatest dangers are explosive. Starting from universal world destroyers aka. explosive cars, through rockets, grenades and ridiculous explosive turrets, up to scorched beasts ranged attacks and the explosive spam other players will share with you, things that go boom are one of the most potent challenges before yo...

The PvP damage cap in practice
Or what does the '110' actually mean
impre
Jan 05, 2020

In an attempt to regulate the damages the players did to one another, Bethesda has implemented maximum PvP damage cap. Initially it took value of 190, right now it sits at 110. Players that were used to dealing 500 damage per hit learned that now they can deal maximum 190 per hit, and instantly, lot of them began to think "well its per hit so if...

The more the merrier
Perk card sharing guide
impre
Jan 05, 2020

Its assumed in this article that you know the foundations of perk card sharing in Fallout 76. Here you'll instead learn how to maximise your output as a team with practical examples. So if you're after building a team that mathematically outperforms its competition, it's necessary to arrange it well. The first step is to notice how much charism...

"There's an invisible guy out there"
Chameleon Armor, Mutation, Stealthboys
impre
Jan 05, 2020

There are four types of invisibility effects in this game: Chameleon Mutation; Chameleon Armor; Escape Artist Perk Card; Consumable items such as Stealthboys or Phantom Devices; Chameleon Mutation provides magnitude 99 bonus (whatever that is) to your sneak when it triggers. It allows you to be invisible while standing still, but requi...

Regenerating health and action points
Priorities in practice
impre
Jan 05, 2020

The main strategies used for regenerating health in PvP are:Stay away and let Healing Factor do its thingSupplement that by stimpacksSupplement that by AID-spam If you're not engaged in PvP, and you're further than 10 meters from your opponent, your Healing Factor mutation kicks in and starts regenerating your health. On longer distances, quite ...

"I shoot him so many times and did nothing, and he turned around and oneshot me"
a guide to damage reduction and health regeneration
impre
Jan 05, 2020

Imagine having a nice sports car and challenging a friend for a race. Let's say you tell them to pick up the track and the rules, and he comes up with the race being about trailing trucks through frozen lakes, where your sports car is quite useless, and he arrives at the starting point with a truck designed for that purpose. In such situation, your...

"Is it a pistol or a rifle?"
Multiperk weapons
impre
Jan 05, 2020

There are certain weapons in the game that are able to benefit from more than one perk families. This article will hold the current multi-perk weapons, as well as reference those that historically had this trait but outperformed drastically and were modified. Pipe Bolt Action, when configured as Rifle, benefits both from Rifleman and Gunslinger ...

Maximising the profits from events
Examples of events that could be played "wrong"
impre
Jan 05, 2020

There are certain events that can be played "wrong", which is that their potential to generate profit is underutilised. One Violent Night: As long as there are sounds being made in the building, and the counter haven't reached the finish, the event will spawn additional waves of ghouls, some of which will be legendary. The proper way to execut...

How things shoot
Good weapon tests require knowing these things
impre
Jan 05, 2020

This article will define the things to look for when analyzing weapons performance, and describe how does the shooting generally work. First thing to consider is what does the VATS actually do. It rolls a number periodically, and based on this number, it checks whether your bullet should be put on a path directly to its target, or on some other ...

How things stack
Some interesting stacking descriptions
impre
Jan 05, 2020

Movement Speed: There's a MS cap in the game, and the base character speed + speed demon mutation are reaching this cap. Power Armors reduce the base character MS, speed demon is pretty much mandatory for everyone, hence, the movement-speed related perk cards or legendary effects only have any value when used in Power Armor. Weight reduction: Th...

Silenced guns
Bugged short range guns
impre
Jan 05, 2020

The range plays important factor in how much damage your shots deal. At distances between 30 and 60 meters meters, points spent in range perks of weapons give out higher damage bonus than points spent for base damage would (i.e. longshot works better than master commando). Silencers negatively influence the range parameters of your weapons, hence t...

Chameleon vs Sneak
Difference between base values and buffs
impre
Jan 05, 2020

Wondering if full set of chameleon stacks? Wanting to understand more about sneak? This article holds the answers. Be advised that sneak mechanic has been subject to balance changes that were not communicated in patch notes - multiple times. High probability is that some of these changes were unintended, as one description of these changes could...

How to generate caps
Maximising profit/effort ratio
impre
Jan 05, 2020

The greatest profits that can be made per hour of time is definitely via trading, but to get to the point where you have enough to regularly strike beneficial deals and trades, you'll need enough assets. Before that happens, you'll probably want to get yourself some caps, and you're probably wondering how to do it efficiently. This is not a play...

Free diesease healing
Sulfur Sink in Whitesprings
impre
Jan 05, 2020

There's a way to eliminate all your current illnesses without spending any other resources than caps needed to fast travel to Whitesprings Golf Club. 'Gazeebo' with healing water sink, photo: DarkKolczatka When you get there, turn around and head until the end of tennis courts, at which point turn left by 90 degrees. Proceed forward until you get...

Why is charisma awesome
Even if you have little
impre
Jan 05, 2020

Fallout 76 allows teammates to share Perk Cards between them. The basic rule is that you need 3 current charisma per 1* of card you want to share. Current charisma, not SPECIAL charisma - SPECIAL stats are only considered a foundation for your current stats, and when defining how many perk cards you can use. When in-game results are calculated, the...

Stuff that says one thing
but does the other
impre
Jan 05, 2020

This game doesn't necessarily describe different effects you might find on your equipment or perk cards. Things that work one way do something different upon interacting with particular legendary effect or craftable mod. The only way to assess actual effectiveness of given element is to test it in practice. Perks: Dodgy - it seems that it calcu...

Guide to minmaxing
How to make most out of your character
impre
Jan 05, 2020

This article presents the concerns that should be addressed when trying to design a character that perfectly fits the playstyle that you want to achieve. First and foremost, percentage effects are more powerful than base value effects. For example, one ghoul slayer legendary effect on armor (-15% from ghouls) provides more protection from ghoul...

Efficient character build templates
Add a theme to a niche and you've got a character recipe
impre
Jan 05, 2020

Below you'll find somebuild templates for popular playstyles. These are adjustable foundation that you can customise to your needs, that will be mathematically efficient at their role. Sneaky Sniper = Commando (Rifleman if you want 1/5 DPS for 1/10 ammo used) + Sneak Staggermaister = Shotgunner focused on Stagger Carpet bomber = Heavy + Bl...

Its important to focus
Focusing on one niche yields better results than mixes
impre
Jan 05, 2020

One of the complains I've seen on reddit hundreds of times is something along the lines 'So I play a sniper with a melee backup of bear arm melee when things get hot, but I'm not satisfied with my damage, how would you tune up this build?' and a screenshot of a 'rifleman' build that has 14 STR and 5 Luck. Issue that these players are facing is t...

Deciding which niche you want to take
The first decision in character creation
impre
Jan 05, 2020

There are several niches in this game that you could take. Some of them are popular, some of them are quite exotic, some of them would have their followers if not for the fact they suck. The point of this article is to help you find a niche for yourself. The main niches, directly derived from available perk cards are: > Commando - automatic ...

First steps to set yourself up
some recommendations for the very beginning
impre
Jan 05, 2020

To be able to access heavily irradiated areas, you'll need either Hazmat suit or Power Armor. The quick way to get Hazmat suit is to head to Poseidon Nuclear Plant, get on the roof, and pick one out from the shack. To be able to produce and craft everything comfortably, you'll need at least 8 intelligence for your main/first character. You don't...

"Why is nothing described?"
a story on how you ceased to ask the right questions because you learned the answers
impre
Jan 05, 2020

"War, war never changes." This game is in a constant flux. A lot of the internal effects have not been described precisely on purpose, to allow readjusting it without majority of the players noticing. The overall maths keep being toyed with, and tested upon the living organism of this game community. Any piece of information needs to be regularl...

Workshops
a story of potential wasted
impre
Jan 05, 2020

Workshops could be the hubs of player to player interactions if they were given some love. They are PvP arenas that once kickstarted produce resources passively. Currently, they face following problems: First and foremost, you are not able to save your workshop configuration, then decide to load your previous save and continue where you left of....

Legendary System
Basics
impre
Jan 05, 2020

There are currently five tiers of legendary effects defined within the game, three of them currently available. Regular items, the RNG drops, can be maximally 3*, some of them containing additional item-specific legendary effect that doesn't influence their 'rank'. The currently available legendary modifiers are referenced as following groups: p...

Power Armor
The basics
impre
Jan 05, 2020

Power Armor provides between the highest universal PvE protections. For PvP they mostly underperform, compared to PvE effectiveness, if you did not take precautions not to be blown out of the map with VATS. Sneaking can be used surprisingly effectively on power armors to limit your opponent's ability to VATS you, provided that you can nuke their ge...

Mutations
And why it's good to have multiple
Gray770
Jan 05, 2020

Mutations are usually considered as something bad, but here in F76 they are must-have. One might think that mutating in Fallout game is rather dangerous and unwanted, but that's not the case with the mutation system in Fallout 76. It's just another layer of customization of your character. You lose something in order to gain something else. Class...

"Is my loot any good?"
A word on currencies and the market
impre
Jan 05, 2020

There are several different currencies functioning within the game, there are multiple markets existing for it, some of those markets crossfading, some of them completely separate. The information on this website is based on experiences from PC version of the game. It certainly seems that the amount of hardcore players paying hardcore prices for ex...

WTF Free Stuff
or why it's profitable to do Queen runs even if you're a noob
impre
Jan 05, 2020

If you've read the previous article, you should know the basic method of quickly farming exp as low level character in Fallout 76. It's point was that you get experience not for killing enemies, but for dealing some damage to them before they died, and it presented some ways to tagging opponents easy. Armed with the knowledge that there's no ...

WTF Free EXP
Guide to easy experience gathering
impre
Jan 05, 2020

If you join a location that is currently being occupied by higher level player, and you play smartly and cooperatively, you'll not be any hindrance for the goals of this high level player, and you'll be able to cut your slice of cake without reducing anybody rewards. It is recommended that you pick up every beer bottle you stumble upon, and that...

No, your character build is not beyond repair
the guide to S.P.E.C.I.A.L.
impre
Jan 05, 2020

Quite often new players are worried that the decisions they made initially with their characters will prevent them from being any good. There doesn't seem to be any way to undo bad move initially, but there is one after you reach level 51. In the first 50 levels you receive a SPECIAL point and a Perk Card every level. Additionally, you receive p...

So I can repair my equipment without the repair kits?
a story of a User Interface adjustment thats malevolent
impre
Jan 05, 2020

When the game was released, the only way to repair your equipment was to use the junk resources that you have gathered, as an action performed in appropriate workbench. Later in the game, two types of repair kits were implemented to the game. One of them, regular repair kit, has been added to Atom Store, and has been criticised as breaking the "cos...

This is an RPG disguised as shooter
An explaination why spell channeling (VATS) yields higher DPS
impre
Jan 05, 2020

This game looks like a FPS, and initially feels like an FPS, but it's possible that if you played your cards incorrectly, the things that you encounter become bullet sponges. There are only two legendary effects that benefits freehand aiming and only freehand aiming. There are four legendary effects that only benefits VATS. There is no perk card...

How to prevent yourself from being murdered
An introduction to Player-to-Player interactions
impre
Jan 05, 2020

This article will help you understand some of the interactions that will happen between you and other players. Players generally can't deal damage to other players until PvP between them is initiated. The easiest way to initiate PvP is that one non-pacifist player shoots another non-pacifist, and in response, the other one shoots back. Opening P...

How to prevent yourself from being eaten
An Introduction to Fallout76
impre
Jan 05, 2020

The point of this article is to present foundational aspects of managing PvE encounters. The map is divided into several regions, each with unique biome, each ruled by its own ruleset. The basic principle is: West - easier, East - harder, North - easier, South - Harder. You begin the game in the Forest, and north from you is the Toxic Valley. ...

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Disclaimer

The game is often being adjusted under the hood, and to have precise results, its necessary to periodically retest everything. If there's something that you think should be retested, or you want to share: